

If I don’t copy/paste from an existing material, it takes about 15-20 minutes of my time to wire together diffuse nodes, glossy nodes, Fresnel nodes, and so forth such that I can attach metal, bump, and so forth to it. I’ve done PBR materials in Cycles before, and it’s a bit of a pain to set up. Third is a shadow catcher object for Cycles, which lets you render off translucent shadows onto dummy objects and composite them later (in Photoshop, After Effects, or Blender’s video editor).įourth, and most interesting to me, is their new PBR shader. This was available as a user mod for a while, but you needed to manually install it. Second, Filmic Color Management is now included by default, which can represent a much wider dynamic range. First, Cycles now has a denoise filter, which reduces speckles and thus should let you get away with fewer samples. I'm usually in the 100-1000 range.įor the rest of us, there are four improvements that I would consider major. While those with NVIDIA GPUs will keep using the latter compute API, users of recent AMD GPUs can now (on Windows and Linux - macOS requires a driver update) harness their graphics cards for higher performance.ġ0 samples is actually very low.

Their main rendering engine, Cycles, has now reached feature-parity on OpenCL and CUDA. Enseigner pour moi est juste l'évolution naturelle de ma carrière et je suis heureux de rendre ce que la communauté de Blender m'a donné.The latest version of Blender, 2.79, makes a few significant changes, especially for users with AMD GPUs. J'enseigne aux entreprises locales qui veulent utiliser Blender et je forme également sur des sessions personnalisées pour des artistes ou des professionnels qui veulent évoluer dans la pratique de ce logiciel incroyable. Je travaille en tant que formateur pour 50 p. Maintenant, je suis heureux d'utiliser Blender pour 80 pour cent de mes projets de travaux. J'ai commencé à apprendre Blender par moi-même il y a 8 ans avec des livres et des didacticiels en ligne. Je travaille comme designer et formateur 3d freelance depuis 7 ans. Teaching for me is just the natural evolution of my career path and i'm happy to give back what the Blender community gave to me.īonjour, je suis Julien Deville. I teach to local companies that want to use Blender and do personal sessions for artists or professionnals that wants to evolves in their practice of this incredible software. I work as a trainer for 50 percent of my time.


Now i'm glad to use Blender for 80 percents of my works projects. I work as a freelance 3d designer and Blender foundation certified trainer since 7 years. I started to learn Blender by myself 8 years ago with books and videotutorials online.
